Damage πŸ’₯

StatTypeDefaultDescription

Damage Dealt

Scalar

1.0

Damage multiplier, both melee and ranged

Melee Damage Dealt

Scalar

1.0

Melee damage multiplier

Ranged Damage Dealt

Scalar

1.0

Ranged damage multiplier

Unarmed Damage Dealt

Scalar

1.0

Damage multiplier when not wielding any weapon

Thrust Damage

Scalar

0.0

Damage multiplier based on velocity. 0.3(30%) thrust damage will grant roughly 30% extra damage if the damager moves towards the target at sprint-jumping speed, and twice as much at twice the velocity

Light Armor Damage

Scalar

0.0

Damage multiplier for each piece of light armor the target is wearing

Heavy Armor Damage

Scalar

0.0

Damage multiplier for each piece of heavy armor the target is wearing

Fire Damage Bonus

Value

0.0

Extra points of fire damage dealt

Explosion Damage Bonus

Value

0.0

Extra points of explosion damage dealt

Poison Damage Bonus

Value

0.0

Extra points of poison damage dealt

Magic Damage Bonus

Value

0.0

Extra points of magic damage dealt

Lightning Damage Bonus

Value

0.0

Extra points of lightning damage dealt

Freezing Damage Bonus

Value

0.0

Extra points of freezing damage dealt

Radiant Damage Bonus

Value

0.0

Extra points of radiant damage dealt

Necrotic Damage Bonus

Value

0.0

Extra points of necrotic damage dealt

Bludgeoning Damage Bonus

Value

0.0

Extra points of bludgeoning damage dealt

Fire Damage Dealt

Scalar

1.0

Fire damage multiplier

Explosion Damage Dealt

Scalar

1.0

Explosion damage multiplier

Poison Damage Dealt

Scalar

1.0

Poison damage multiplier

Magic Damage Dealt

Scalar

1.0

Magic damage multiplier

Lightning Damage Dealt

Scalar

1.0

Lightning damage multiplier

Freezing Damage Dealt

Scalar

1.0

Freezing damage multiplier

Radiant Damage Dealt

Scalar

1.0

Radiant damage multiplier

Necrotic Damage Dealt

Scalar

1.0

Necrotic damage multiplier

Bludgeoning Damage Dealt

Scalar

1.0

Bludgeoning damage multiplier

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